![]() Every level presents you with the same set up: start the mission, get put in the first section of the level, fight a wave of enemies and/or mini-boss, move forward to the next section of the level, fight a wave of enemies and/or mini-boss, rinse and repeat until the end where you fight the boss of the level. In a series of uninspiring events, you find yourself playing a game that could essentially fit well with a mobile or wave-based title. All-in-all, the story seems to be trying to present that Kaneki is much more than a victim turned ghoul and rather a sort of prophet ghoul that has powers beyond all others. As you progress through the various Recollections and Campaign, you come across a variety of scenarios that don’t really flow together well. Providing what appears to be a side story version of events that follows the first season of the beloved anime, you take control of Ken Kaneki after he was turned half-ghoul. ![]() Let’s break down the issues the game holds. Unfortunately, this is the latter side of the situation when it comes to Three Rings Inc and Bandai Namco’s anime based game Tokyo Ghoul:re. While some projects really breathe a new sense of life into a world with a fanbase and following behind it, others tend to bring a stain to the name. ![]() ![]() It seems that the idea of a video game being made off of a show or movie, and vice versa, is a subject of work that will always be a hit or miss type deal. ![]()
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